Graeme Fulton

Graeme Fulton

Designer, Writer and Developer at Marvel! Say hello on Twitter.

Sometimes, smaller incremental changes can go unnoticed alongside major product releases but without them, a product would probably be completely different. It’s the same with Marvel – we’re always making those small changes that lead to a better product. Our Customer Experience team is constantly listening and sharing your feedback with the rest of the Marvel staff so we can understand… Read More →

Designing for social good through volunteering opportunities and pro-bono work can be really rewarding. However, it isn’t always straight forward – before jumping in, it’s a good idea to get an understanding of the challenges involved with doing design work to help charities and non-profits. To help out, we spoke to a few people who have first-hand experience in the… Read More →

There’s no doubt that working on something we care about is both rewarding and exciting, especially if it aligns with a purpose close to our hearts. Sometimes though, our day jobs can’t always provide us with engagement on this level. For instance, only 30% of the U.S workforces report being enthusiastic and committed to their work. With 62% of 18–26-year-olds… Read More →

Many of us have solutions to problems stored in our heads, maybe even app ideas that can make each other’s lives easier. The problem comes when taking these ideas and then turning them into a reality. Of course pitching ideas in the conversational route is the first step, but in the digital realm, it really pays to show, not tell…. Read More →

You can build the best product in the world, but if nobody knows it exists can it really be the best? Getting discovered can be as important as creating a great product nowadays. This has lead to many startups creating products the other way round: instead of ‘build it, and they will come’, it’s become: ‘go to where they are,… Read More →

Turning your app idea into a real product isn’t as far from reality as you might think. It can so often just come down to getting started— and to do so, “all you need is paper, pens, scissors and your imagination” (Shawn Medero, Alistapart). “All you need is paper, pens, scissors, and your imagination.” For example, when Jack Dorsey had… Read More →

Everyone can make use of code today: entrepreneurs, designers, artists, a 10-year-old girl, or a 90-year-old man. Also, anyone can learn to code if they try — I wrote about it before, concluding you don’t need a degree to be any good: I’m Not Smart, I Just Sat There for Longer Than YouIf anyone’s struggling with coding, or just learning… Read More →

If anyone’s struggling with coding, or just learning something difficult, this post might give you some sort of weird hope. I can code in a few languages and I have studied computer science, so why when people tell me I’m an awesome developer, do I have the feeling they’re wrong? I usually will respond with something like: “I’m not great,… Read More →