Naomi Francis

Writing for Marvel. Writing for fun. Eating everywhere, all the time.

This month’s product update is short and sweet – our teams have been working away at large scale projects which are set to arrive in the coming months. We have organisation tools, like sections, on its way along with the upcoming API. However, there are a couple of iterations we wanted to update the community on which make some improvements… Read More →

In the coming months, businesses and organisations across the globe which handle business with EU residents are preparing for the arrival of a new law. On May 25, 2018, the new standard of data protection called GDPR will take effect and place several new obligations on companies handling or tracking personal data. At Marvel, we’re committed to fulfilling our obligations… Read More →

At Marvel, our teams are constantly listening to what you, our customers, really need – so we can iterate on parts of the product that matter most to you. It’s our goal to provide the most seamless experience that allows you and your team to create realistic, interactive mockups that really capture the way your app and website will look… Read More →

At Marvel, we love speaking to designers from across the world, working at leading companies and driving the future of design. We caught up with Joel Califa, Senior Product Designer at GitHub, and discussed how his career took shape, got some advice on how to lead design teams and picked his brain on where he thinks the future of design… Read More →

We’re back again with the latest updates to the Marvel platform, including some great upgrades for companies and Sketch users. We’ve also made it easier to send us your feature requests and feedback, read more below! Public feature request board One of the great things about the creative community around Marvel is the rich, constructive feedback and feature requests we… Read More →

As individuals, and as designers, we are all looking for those special qualities in our jobs. It can sometimes be overwhelming stepping into the job market. We question: Will the role be challenging enough? What can I expect to work on? How do my own values match to that of the business? After a while the answers just become guess… Read More →

Welcome to Dear Developer’s entry seven. It’s the dawn of summer in London, providing bundles of vitamin D and some once in a blue moon smiling faces. Including my own. And what better to whack a smile on your face on top of the sunny weather than a little HTML hack? That’s what I thought. If you’ve been following this… Read More →

Designing for a cause is celebrated at Marvel and recently we’ve been seeing inspiring stories emerge one after the other about sharing knowledge and empowering others. Last week on Twitter, Pablo Stanley’s design workshop for children was circulating the masses and we were overwhelmed to see that Marvel was playing a part in the lesson! Happy as Larry, we grabbed… Read More →

Since we launched Marvel in 2013, there have been so many amazing stories of how it’s being used out there in the ether. Marvel was created with the vision of democratising design, enabling creatives who perhaps hadn’t given themselves a chance and the professionals alike to create high fidelity, interactive digital mockups. But the impact it’s had with the younger… Read More →

This March, we were super proud to sponsor Design Club – the event where the creative community figure out what’s next. This time the loyal crowd of designers and creatives flocked to Hackney House and piled inside in their masses for insightful discussion and some drinks on to go with it. This one sold out in record time of 2… Read More →

My last posts in the Dear Developers series so far have been focused on the lessons I’ve learned from various coding classes and the step by step basics of HTML & CSS. This post is a something a little more special as I’m going to share my progress in building my own website from scratch. I’ll be sharing some nuggets… Read More →

My head has been wrapping itself around boxes. Organising them, resizing them and generally just being made aware that they exist. If you haven’t already guessed it, this next post in my Dear Developer series of learning HTML and CSS is of course about the Box Model. Not, in fact, figurative boxes. After a long holiday in the Caribbean and… Read More →