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The McKinsey Design Report in a Nutshell In October 2018, McKinsey & Company challenged our hunch about the business value of design. They carried out “the most extensive and rigorous research undertaken anywhere to study the design actions that leaders can make to unlock business value.” 300 publicly listed companies across three industries (medical technology, consumer goods, and retail banking)… Read More →

How Santander introduced a user-centric mindset through research and collaboration The digital age brought us the inevitable ‘Disruptor’ – companies that have transformed the traditional way industries operate through regular high impact innovation. With the arrival of it’s new Fin-Tech competitors, finance is an industry in particular that has felt significant impact. Banking, Insurance and other financial services have had… Read More →

Last year we launched the Marvel API, a new way to build customised workflows, integrations and apps that utilise the designs, users and data on Marvel. It led to some brilliant integrations like SmartMockups, Maze and Microsoft Teams. We also kicked off Marvel Labs, an internal skunkworks where we experiment with small apps and ideas like Userflows and Dashboard …. Read More →

This article is an excerpt from the Marvel eBook, The Book of Collaboration: Handoff Edition. Many designers and developers hesitate at the idea of collaboration because it sounds like accepting compromises. Nowhere is this dilemma more apparent than when our workflows overlap and the design is ready for developers to begin building. “Great products come from harmony between the design… Read More →

We all have those two friends that have strong personalities. You walk on eggshells when you all get together, hoping you can keep the peace. If left alone, they just don’t mesh – it’s like having two competing soloists. Now, imagine those two friends are fonts. Just like people, fonts combinations need balance. Two loud fonts generally don’t work well… Read More →

Support is at the very heart of Marvel. We’re the pulse that can be checked with every business decision and the gateway to creating a great product. If you were to look at our team today you’d see a full team, with iterative processes, measurable objectives and key results. A team with goals and the resources to focus and achieve… Read More →

This month’s post is a compilation of what Marvel‘s designer and developer, Yav, found inspiring this month in design. Webflow The design tools space is changing before our very eyes and it’s companies like Webflow that rise the bar with every release. The no-code-required website builder has been around since 2013, and they keep delivering on the promise of providing… Read More →

There is one stage in the design process that get’s a bad rep. It often gets de-prioritised or skipped due to time, budget or resource constraints. Excuses are made, and User Testing falls to the bottom of the list. However, skipping this stage can result in money and time being wasted. This article will explore the extremities of what user… Read More →

We’re excited to announce the first of our major releases in 2019 that will transform how you use Marvel and validate your ideas. Our goal is to bring core parts of the design process into Marvel, creating a centralised hub for starting and validating ideas, right the way through to handing off to developers. That’s why we’ve built User Testing… Read More →

Digital products have come a long way and so many teams are more agile than ever before. With continuous delivery, quick turnarounds and back-to-back release dates, running into production bugs every now and then is natural. At Marvel we, the support team, have developed a fool proof bug reporting method to help you squash those bugs in double time. 🐛🔨… Read More →

We’re excited to launch the first in a series of Workshop Kits, that will help you run your own hands-on sessions using popular design methodologies, together with Marvel! Thousands of companies and educational institutions around the world use Marvel in workshops every year. It’s massively inspiring to see the likes of Laboratoria, Design Museum and initiatives like Design Club lead… Read More →

Prototyping is not only a stage of the design process, it’s heavily involved in the developer handoff process as well. When a design is ready to go into development, developers often receive pages of spec documents outlining how the design should look, feel and function. This has been a major pain point for many large organisations and design teams, and… Read More →