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Back in 2012, a new app called POP burst onto the scene and allowed users to turn paper sketches into interactive prototypes. It quickly grew in popularity and by 2013 Apple had selected it as one of the Top Apps of the year. Today it has over 500,000 users. Earlier this year, the POP team joined Priceline, leaving the popular… Read More →

One of the things we’re really passionate about here at Marvel is creating tools that introduce design to a wider audience.  Whether you’re a designer, student, entrepreneur or just have a concept you want to flesh out – we want everyone to be able to start their ideas in Marvel. So we’re excited to give you a preview of the latest… Read More →

Over the past few months we’ve been working on a new Marvel that will lay the groundwork for the future of the platform. It’s been a wild ride. As many of you know, Marvel started off as a side-project built in the summer of 2013. At that time prototyping was still fighting for its place in the design process, regarded mostly… Read More →

It turns out people REALLY love stickers. Since we first started turning the illustrations you see around the Marvel website into stickers, we’ve received thousands of emails and tweets asking for them. The thirst: @marvelapp How can we snag a few of these stickers? 🙂 — Jad Limcaco (@jadlimcaco) September 16, 2015 OMG @marvelapp stickers ! Neeeeeeeed — Thibault Milan (@thibaultmilan)… Read More →

We’re super excited to announce that the design and animation tool Plexi, is joining Marvel! Plexi enables anyone to design or wireframe interfaces directly in the browser. Not only that but it also has a powerful motion engine which allows you to add in-page animations to individual elements in your design. And the best bit? We’re plugging these features and many more straight… Read More →

We built Marvel as a simple way to bring your digital ideas to life in just a few clicks. Now we want to help you validate those ideas too, in the same quick and easy way. We’re introducing some incredible tools that will allow you to get in-depth insights into how users interact with your prototypes including: Screen recordings of users… Read More →

There’s been a lot going on behind the scenes at Marvel over the last couple of months, we’re working around the clock on a ton of new features and updates that we can’t wait to show you. But despite all of that, we still want to explore new ideas and technologies. It’s only natural to be excited by all the great stuff… Read More →

It’s been a pretty intense few weeks for us, everything that could go wrong, did go wrong last month. Server problems, syncing problems, scaling issues, you name it, we’ve experienced it. Somehow we managed to come out intact and fixed loads of problems you folks were having with syncing, reliability and general weirdness. We’re getting closer and closer to Version… Read More →