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→ Pour la version en Français, c’est par ici Design Systems has become a key part of my everyday work… And from the surrounding discussions, it is now the case for many people 😉 After reading Alla Kholmatova’s book last year, I was lucky to attend the first European conference on the subject in March. All of this strengthened my… Read More →

I recently created a case-study for my colleagues in New York about a multi-brand Design System project I worked on, for one of our clients back in London. While gathering information for this presentation, I was inspired to write an article and share my thoughts about what I’ve learned during this year-long experience and how it opened my eyes to… Read More →

It’s a practice of creating apps, sites, and products usable for everyone, including people with visual, motor, auditory, speech, or cognitive disabilities. Why should you support accessibility? You can impact someone’s life by making inclusive and easy-to-use products. One billion people have disabilities: your product can be used by them. Better accessibility support leads to better UX and cleaner code…. Read More →

Recently, MongoDB held a design meetup that focused on imposter syndrome and, more importantly, how we deal with it as designers. I was asked to speak on behalf of my own experience and share advice for those who may also be in this headspace. Personally, I suffered massively from these feelings of self-doubt as I was just starting out in… Read More →

Right off the bat, let’s clarify: we can’t change your physiology. If you naturally struggle with interpersonal conflict, there is some mental preparation we can do and some tactics we can employ, but we can’t change your brain. That’s a good thing. We want to arm your natural strengths, not change you. So let’s go! As a team, we should… Read More →

Disney’s 12 Principles of Animation is one of the inestimable guides when traditional animations are considered. It was put forth by Ollie Johnston and Frank Thomas in their book – The Illusion of Life. These principles were originally designed for traditional animations like character animations. However, these principles can still be applied in designing interface animations. So, this is just… Read More →

It’s time to change a lot of the dialogue we have in the design industry. It’s time for us to start thinking about the impact our designs have on the world. We’ve spent far too long thinking about how cool something is. Meanwhile, the products we’ve made have changed how elections work, shifted the workforce in multiple industries, raised depression… Read More →

At Center Centre, the UX design school where I’m a faculty member, I get to review many resources on inclusivity and accessible design. I collect the best resources I find and review them with my team. Then, the team and I apply what we learn from those resources to our curriculum. Over time, our curriculum grows stronger because it contains… Read More →

My name is Olga and I’m an introvert. Well, sort of. On a good day, I’m perfectly able to engage in effortless small talk. But on a bad day, in the words of Marina, “I wanna stay inside all day, I want the world to go away”. And yet, I’m an UX researcher, which means I got myself a job… Read More →

Design is no longer subjective. Data rules our world now. We’re told all design decisions must be validated by user feedback or business success metrics. Analytics are measuring the design effectiveness of every tweak and change we make. If it can’t be proven to work in a prototype, A/B test, or MVP, it’s not worth trying at all. In this… Read More →

Problems can never be solved at the level they were created — Albert Einstein I will never forget remember as a young child being taught how to draw a tree. I was naturally gifted at drawing even at a young age, and was able to faithfully recreate anything that I looked at. Like most learning curves I eventually hit a… Read More →

My “first 90-days” at Empowerly, an early-stage startup, was spent speed-fixing an utterly broken web app so that our users can successfully access our basic revenue-generating service features to complete their tasks. Now that the product is patched up, we saw our user engagement up by four-fold — and can at least for a brief moment let out a sigh… Read More →