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We’ve seen our prototypes make a huge impact in communicating with development teams, but we wanted to find a way to save the time and effort that goes with the design-to-development process. Redlining, annotating PDFs and (urgh) cutting assets are tasks that we wanted to solve in just a few clicks. Our goal is to free up the time your… Read More →

One of the marvellous things about UX writing is that you’ll inevitably write yourself into some torturous and impossible-to-fathom linguistic corners. One day, your mind boggles over whether to hyphenate or not hyphenate a lesser-known phrase. The next, you forget what sanity feels like when someone asks you to write microcopy for unknown errors. All the while, you’ll have to… Read More →

This month’s product update is short and sweet – our teams have been working away at large scale projects which are set to arrive in the coming months. We have organisation tools, like sections, on its way along with the upcoming API. However, there are a couple of iterations we wanted to update the community on which make some improvements… Read More →

How do you quickly and collaboratively come up and pitch ideas or potential solutions to a problem? My former co-worker at Hinderling Volkart (Lukas Karrer) introduced me to a method I have found extremely effective, inclusive and fun to use in client workshops: NABC: A 3-in-1 approach to ideating, prototyping and pitching. NABC can also be applied in an educational… Read More →

In the coming months, businesses and organisations across the globe which handle business with EU residents are preparing for the arrival of a new law. On May 25, 2018, the new standard of data protection called GDPR will take effect and place several new obligations on companies handling or tracking personal data. At Marvel, we’re committed to fulfilling our obligations… Read More →

Can you name all 24 events at the Winter Olympics at PyeongChang from memory? Of course not, nobody can. But I bet you could do really well if I showed you illustrations of each event. You can try it here. Imagery and easily-understood iconography is a necessity of an event like the Olympics, with so many cultures coming together in… Read More →

You probably use drag and drop in your everyday interfaces — dropping Gmail threads into folders, moving around Trello cards, or rearranging tabs in Chrome. These interactions are a lot more complex than you think, something that I learned while designing drag and drop patterns at VMware. Drag and drop interactions are often overlooked or go unnoticed. Sometimes they happen… Read More →

We decided to share goodies for those of you who work with mobile UI design or want to start. My co-founder and developer, Ahmed Sulaiman, has learned design from scratch. You can do that as well! Just check his great guide on the first step when beginning your design journey. Prepared UI elements, screens, components or entirely app concepts, packed… Read More →

Getting from point A to point B is sometimes messy even when we are simply walking — wondering if the path is right, if we are going in the right direction, what if we took that shortcut and so on. But when point A is a user problem and point B is an implemented feature, it’s like navigating in open… Read More →

This reading list is based on recommended reading from a design class at Stanford — The History and Theory of Design. Main category: Design in Business, Contemporary Design, Design History, Sub-fields of Design History and Design Theory and Methods. Design in Business Change by Design | Tim Brown Change by Design: How Design Thinking Transforms Organizations and Inspires InnovationThe myth of… Read More →

We’re able to see different colors because of our retina’s innate ability to differentiate frequencies of light waves. Certain colors or shades evoke different sentiments in people. In this post, I want to give a quick introduction to color theory, ways to combine colors, and tools for designing with color — that you as a designer can benefit from to… Read More →

At Marvel, our teams are constantly listening to what you, our customers, really need – so we can iterate on parts of the product that matter most to you. It’s our goal to provide the most seamless experience that allows you and your team to create realistic, interactive mockups that really capture the way your app and website will look… Read More →

I have always been fascinated by the way the human mind works. I am also convinced that being familiar with cognitive sciences is one of the key skills of any designer. To better myself professionally and perhaps to help other people learn something new, I decided to write about the cognitive topics I am interested in. Although the design is… Read More →