The best design articles every day.

Subscribe and get our weekly newsletter in your inbox.

We’re excited to announce the first of our major releases in 2019 that will transform how you use Marvel and validate your ideas. Our goal is to bring core parts of the design process into Marvel, creating a centralised hub for starting and validating ideas, right the way through to handing off to developers. That’s why we’ve built User Testing… Read More →

Last year we launched the Marvel API, a new way to build customised workflows, integrations and apps that utilise the designs, users and data on Marvel. It led to some brilliant integrations like SmartMockups, Maze and Microsoft Teams. We also kicked off Marvel Labs, an internal skunkworks where we experiment with small apps and ideas like Userflows and Dashboard …. Read More →

This article is an excerpt from the Marvel eBook, The Book of Collaboration: Handoff Edition. Many designers and developers hesitate at the idea of collaboration because it sounds like accepting compromises. Nowhere is this dilemma more apparent than when our workflows overlap and the design is ready for developers to begin building. “Great products come from harmony between the design… Read More →

We all have those two friends that have strong personalities. You walk on eggshells when you all get together, hoping you can keep the peace. If left alone, they just don’t mesh – it’s like having two competing soloists. Now, imagine those two friends are fonts. Just like people, fonts combinations need balance. Two loud fonts generally don’t work well… Read More →

It’s time we start addressing accessibility before aesthetics in our design processes to create meaningful products for our diversified societies and cultures. Before diving into the why, how and what of it, let’s revisit the definitions of these terms to set the context. Accessibility As the definition goes, it’s simply the quality of being able to be reached or entered…. Read More →

How did you get into UX Research? Like a lot of graduates, I didn’t have a strong sense of my destiny after leaving uni. I’d studied psychology and I’ve always been interested in unpicking human behaviour and motivations. I also knew I wanted to work in a role that relied heavily on communication – real face-to-face communication. I love listening… Read More →

You may have heard the recent news – User Testing is coming to Marvel! User Testing brings rich feedback and analytics to your Marvel mobile and web projects. See exactly how users interact with your designs with video and audio feedback, stats such as goal completion & average time spent, and collaborate with your team & stakeholders on the results… Read More →

In your own words, what is ResearchOps? ResearchOps is about offering support and infrastructure to ‘people who do research’, which I’ve shorted to PwDR. This is because in a lot of bigger organisations like Atlassian it’s not just researchers doing research, there’s also PMs and designers doing research. “Of course, the holy grail is to have only skilled, practised researchers… Read More →

As designers, we are all problem solvers. And from the view of building out the problem space, there are different roles to perform. Exact details can vary depending on your team and the project, and the following is a general definition of these roles. As a Lead Designer, you are expected to discover a new problem seed and lead others… Read More →

Creating your screens in grayscale before adding color forces you think clearly and prioritize right when it comes to UX design. 1. You focus on layout and spacing When you start designing keeping the B&W color palette constraint in mind, most of your thinking time goes into figuring out how to space things right to be able to seem like things… Read More →

The Importance of Art Direction Although we might understand some of its aspects like typography, art direction is a practice that is often neglected and little understood by designers. On typography, you may have read our article “Great interfaces are made of good typography” published on Medium last year. Back then, we sought to explain how using the right typography… Read More →

Introducing the Pivotal Research Iteration. It’s a Trello template to help you plan, collaborate, and stay organized no matter what type of user research you’re doing this week. What is a Pivotal Research Iteration? As a designer at Pivotal Labs, I treat every week of research as a new opportunity to iterate, to learn something new from real people and apply… Read More →

What was the moment that you knew you wanted to work in design? I think I’d always done design. It’s funny, at school I studied information technology and always gravitated much more to the design of the interface, rather than the underlying software and systems – which is really what it’s trying to teach. It was only after leaving, after… Read More →