Murat Mutlu

Hi! I'm one of the co-founders at Marvel and a Product Designer by trade. You can often find me asking why Arsenal haven't signed anyone this season. Follow me on Twitter.

You may have heard the recent news – User Testing is coming to Marvel! User Testing brings rich feedback and analytics to your Marvel mobile and web projects. See exactly how users interact with your designs with video and audio feedback, stats such as goal completion & average time spent, and collaborate with your team & stakeholders on the results… Read More →

We’re kicking off the new year with a much requested feature from teams that use Marvel everyday with users that are outside of the company, such as clients, developers and stakeholders. Naturally, you may want to have conversations around your work that these external users can’t see, thats where our new feature, Private Comments, comes in. Private Comments allows you… Read More →

We’re excited to launch the first in a series of Workshop Kits, that will help you run your own hands-on sessions using popular design methodologies, together with Marvel! Thousands of companies and educational institutions around the world use Marvel in workshops every year. It’s massively inspiring to see the likes of Laboratoria, Design Museum and initiatives like Design Club lead… Read More →

Last year, we launched a feature which has quickly become a cornerstone of our platform and really helps product teams move between design and development smoother and faster. It’s called Handoff and it allows teams to grab code, specs and assets from designs and prototypes to handover to development teams. We’d now like to announce that the feature is now… Read More →

We’re super excited to announce a brand new way to bring your ideas to life on the platform – introducing the Marvel API. A powerful way to access the core functionality of the Marvel Platform and build the tools, apps and integrations you need to scale design faster than ever. We are laser focused on changing how design is done, by making… Read More →

If you’re new to Sketch then check out this epic free course from Learn UX has you covered with how to get up and running and turn your designs into a prototype using Marvel. The free course takes you through the basics of Sketch, such as artboards, typography, symbols and designing for different screen sizes. Once you’ve mastered that, you’ll… Read More →

We’ve added some great new features and improvements in November that cover better organisation and performance. Many of the features we work on each month come directly from your feedback to our customer team and via our public feature request board. Keep them coming! Shared folders We launched folders to help you quickly organise personal work for different flows, projects… Read More →

After some huge releases in September, our focus has been on changing how collaboration and project organisation works in Marvel. We’ve also kicked off our most requested feature, project sections! Full project-visibility for companies Our Company Plan now allows everyone in your team to view and join each others projects, meaning you no longer need to add collaborators manually. All… Read More →

If you’re working on iPhone X apps before the big launch, we’ve got you covered with our latest release. You can now prototype for the iPhone X in just a few clicks…notch and all! How to get started with iPhone X prototyping: It’s super simple to get started. Simply create a new project and select the iPhone X from the… Read More →

We’ve seen our prototypes make a huge impact in communicating with development teams, but we wanted to find a way to save the time and effort that goes with the design-to-development process. Redlining, annotating PDFs and (urgh) cutting assets are tasks that we wanted to solve in just a few clicks. Our goal is to free up the time your… Read More →

We’re excited to announce Marvel for JIRA and Confluence – our latest integration with two of the most popular Atlassian tools for product and development teams. Prototypes have become a fundamental part of the design-to-development process, so naturally one of the most common uses of Marvel is within project management tools. Whether it’s spec documents, development tasks or even bug… Read More →

We’re excited to announce that Marvel now integrates into Paper, a beautiful, collaborative document creation tool by Dropbox. One of the most popular uses of Marvel is linking to prototypes in project documentation. That can be everything from creating specifications for developers to notes from brainstorming sessions. Now with our Dropbox Paper integration, those links automatically turn into full, interactive… Read More →