📹 New! Remote User Testing - Get video + voice feedback on designs and prototypes
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Murat Mutlu

Hi! I'm one of the co-founders at Marvel and a Product Designer by trade. You can often find me asking why Arsenal haven't signed anyone this season. Follow me on Twitter.

Hello world! I’m excited to introduce Ballpark, a brand new product from the team at Marvel that makes research faster, easier and more inclusive for every team. Over the last few years we’ve seen the explosion of companies becoming product and customer-led, with many maturing in ideation, design, prototype and shipping. Yet research and the process of understanding users still… Read More →

Design has changed beyond recognition since we first launched in 2014. Back then, Photoshop was the dominant interface design tool. Design files were littered across hard drives, servers and cloud-storage. The large majority of prototyping was still done using HTML and CSS, putting it out of reach for many designers. The value of prototyping was yet to be realised. Design… Read More →

We’re excited to launch our awesome free field guide for individuals and teams that have always wanted to get started with usability testing but didn’t know where to start. The User Testing Field Guide helps you build your first ever user research initiative with everything you need to get buy-in, recruit, prototype, start testing and gathering results. It also contains… Read More →

Over the years we’ve seen Marvel used in countless ways within teams and organisations of all sizes. Whether that’s ideating with paper prototyping, product development or user testing, getting work done quickly and efficiently as possible applies to pretty much everyone that uses Marvel. Here are some common use-cases: Freelancers working with multiple clients Design studios and agencies working with… Read More →

One of the great things about Marvel is how it’s used in so many different ways. We’ve seen so many creative uses of the platform that we wanted to share a few ways to get the most out of one of our most popular features called sections. The story behind why we created sections was to solve the problem when… Read More →

  You may have heard the recent news – User Testing is coming to Marvel! User Testing brings rich feedback and analytics to your Marvel mobile and web projects. See exactly how users interact with your designs with video and audio feedback, stats such as goal completion & average time spent, and collaborate with your team & stakeholders on the… Read More →

We’re kicking off the new year with a much requested feature from teams that use Marvel everyday with users that are outside of the company, such as clients, developers and stakeholders. Naturally, you may want to have conversations around your work that these external users can’t see, thats where our new feature, Private Comments, comes in. Private Comments allows you… Read More →

We’re kicking off the new year with a much requested feature from teams that frequently use Marvel with people who are outside of their organisation. That usually includes clients, contractors or development agencies, naturally, you may want to have conversations around your work that these external users can’t see. That’s where our new feature Private Comments comes in. Private Comments… Read More →

We’re excited to launch the first in a series of Workshop Kits, that will help you run your own hands-on sessions using popular design methodologies, together with Marvel! Thousands of companies and educational institutions around the world use Marvel in workshops every year. It’s massively inspiring to see the likes of Laboratoria, Design Museum and initiatives like Design Club lead… Read More →

Last year, we launched a feature which has quickly become a cornerstone of our platform and really helps product teams move between design and development smoother and faster. It’s called Handoff and it allows teams to grab code, specs and assets from designs and prototypes to handover to development teams. We’d now like to announce that the feature is now… Read More →

We’re super excited to announce a brand new way to bring your ideas to life on the platform – introducing the Marvel API. A powerful way to access the core functionality of the Marvel Platform and build the tools, apps and integrations you need to scale design faster than ever. We are laser focused on changing how design is done, by making… Read More →

If you’re new to Sketch then check out this epic free course from Learn UX has you covered with how to get up and running and turn your designs into a prototype using Marvel. The free course takes you through the basics of Sketch, such as artboards, typography, symbols and designing for different screen sizes. Once you’ve mastered that, you’ll… Read More →

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