Concepts and Methodologies To Live By At the time I’m writing this post, I’ve been a full-time product designer for ~ 3 years, though my overall professional career is closer to ~ 8 years. Every couple of months I would sit down and braindump lessons learned and methodologies I’d absorbed from work, Meetups, articles, podcasts, etc. As a believer in paying… Read More →

For the first 10 years of my career, I worked exclusively for clients. First as a freelancer and then later in the context of my design shop, Sputnik. In those years, I worked for some amazing people, but I also worked for a small number of really awful people. As much as you try to do your homework on the… Read More →

We are all looking for self-expression and inspiration. We express ourselves through fashion, music, art, and through furniture. Houzz is an interior design app that has thousands of furniture inspirations for users to express their styles. After talking to friends and interviewing users I found that out of the people I talked to there were 3 main categories: New-movers furnishing… Read More →

The IKEA effect is a cognitive bias that can influence the outcome and perceived value of products to a large degree. People tend to place high value on products they have partially created. Hence, the name IKEA effect. It is derived from the Swedish furniture retailer, famous for products that require being assembled by its customers. Products designed by IKEA… Read More →

tl;dr: If a user experience needs an explanation, something is fundamentally broken. Consider redesigning the experience until people no longer need it explained to them. As Blaise Pascal wrote, “I made this [letter] very long only because I have not had the leisure to make it shorter.” In hundreds of languages, over thousands of years, people have known that reducing text… Read More →

Why three little lines are hurting your UX Oh, the hamburger menu. Recently, I was reviewing my work on a mobile app with another designer, when he asked me why I didn’t use a hamburger menu for the app’s main navigation. The question caught me off guard. I paused for a second as I asked myself, ‘Why didn’t I do that?’… Read More →

Psychology plays a big part in a user’s experience with an application. By understanding how our designs are perceived, we can make adjustments so that the apps we create are more effective in achieving the goals of the user. To help you understand the perception of the user, I will introduce some design principles which I think are the most… Read More →

Approaches to collect addresses in a globalized world Internationalization and localization are broad topics, which have large implications on the web. This article examines techniques to internationalize address fields. The example on the left shows two methods for collecting a phone number. As I wrote about in Design Better Input Fields, the structure and length of the field communicates what… Read More →

The rules for mixed reality content creation are still in flux. This is an exciting time to be working in mixed reality because there isn’t a standard way of designing yet. Once more content is created, the audience for mixed reality will grow, and we’ll be able to see which designs work and which don’t. Working as a group named… Read More →

The assumption that designers and developers sole role is to either make things look pretty or to be a cog in a machine with no soul. Making this article look pretty with a pretty image by: Joanna Kosinska, on unsplash. NOTE: This article is based on a conversation I had with Jake Archibald for a new youtube series called “Designer Vs… Read More →

Literally 300 times a day, I have a conversation like this: Person: So what do you do? Me: I’m an illustrator. Person: Oh my goodness! How wonderful! I can’t draw. Not even draw stick figures! First of all, a stick figure is a drawing. You just think it’s a bad drawing. And that’s the problem. You Believe You Can’t Draw The… Read More →

13 ways to present forms and the future of data input From complex ERP systems to Facebook, applications make meaning out of input. The form — in its many manifestations — provides a gateway for user submission. This article illustrates 13 different ways to present forms, and explores the future of data input. Modal Simple modals work well for forms with… Read More →